Modeling

 

Dyson Fan Personal Project (2025)

All aspects (except environment from Fab) - Fan model and texture, environment lighting and rendering.

Software used: Cinema 4D, Photoshop, Redshift, Unreal Engine

 

Props Modeling Practice (2024)

Modeling workflows and good topology practice from polygonpen YouTube channel.

Software used: Cinema 4D

 

Sci-Fi Pyramids: Dusk (2024)

All aspects - Modeling, texturing, lighting, rendering.

Software used: Houdini, Karma

 

Environment Props - Mariposa (2024)

Aimed for rounded bevels to fit the environment style of the Mariposa film.

Software used: Maya

 

Steampunk Shelf Still Life (2022)

All aspects - Modeling, UV-unwrapping, texturing, lighting, rendering.

Software used: Maya, Arnold, Photoshop, Substance Painter

 

Using Format