Modeling
Dyson Fan Personal Project (2025)
All aspects (except environment from Fab) - Fan model and texture, environment lighting and rendering.
Software used: Cinema 4D, Photoshop, Redshift, Unreal Engine
Props Modeling Practice (2024)
Modeling workflows and good topology practice from polygonpen YouTube channel.
Software used: Cinema 4D
Sci-Fi Pyramids: Dusk (2024)
All aspects - Modeling, texturing, lighting, rendering.
Software used: Houdini, Karma
Environment Props - Mariposa (2024)
Aimed for rounded bevels to fit the environment style of the Mariposa film.
Software used: Maya
Steampunk Shelf Still Life (2022)
All aspects - Modeling, UV-unwrapping, texturing, lighting, rendering.
Software used: Maya, Arnold, Photoshop, Substance Painter